encoding utf-8 survey WalkThePlankChamber # Define fixed points ##################### centreline mark FIXED-MW51-wall fixed mark PAINTED-MW54-wall painted mark 0.11@PlankGrotto_DistoX painted station FIXED-MW51-wall "MW51 5mm hole, brass screw, reflector, 70cm from painted stal tip MW51" attr print "true" attr Code "fixed" attr Name "MW51" station PAINTED-MW54-wall "MW54 Painted on South Wall close to ceiling" attr print "true" attr Code "fixed" attr Name "MW54" attr LR "left" station 0.11@PlankGrotto_DistoX "T5 Painted on South Wall close to floor" attr print "true" attr Code "fixed" attr Name "T5" station MW55@MW "Calcited passage" dig continuation attr name "WTP Inlet" attr dig "dig" attr LR "left" #station 2b@TrenchPassage_Pony "11m Aven" continuation continuation attr aven "11" attr name "WTP2" attr LR "left" #station 6a@TrenchPassage_Pony "9m Aven above Crystal Ball" continuation continuation attr aven "9" attr name "T6" #station 7a@TrenchPassage_Pony "Intermittent rising from small hole" dig continuation spring attr name "T7" attr LR "left" #station D7a@ThievesChamber_Pony "Aven Old Curiosity Shop" continuation attr aven "13" attr name "OCS" attr climbed "date" attr LR "left" #station D11@ThievesChamber_Pony "Dig through boulders to narrow rift" dig continuation sink attr name "T11" endcentreline # Build the centreline ###################### input ufs_wtpMW.th equate MW51@MW PAINTED-MW51-stal equate MW54@MW PAINTED-MW54-wall input PlankInlet/PlankInlet.th equate 1.0@PlankInlet MW54@MW join PlankInletSP1@PlankInlet Trench1SP1@Trench1 input ufs_PlankGrotto_DistoX.th equate MW51-wall@PlankGrotto_DistoX FIXED-MW51-wall equate MW51-stal@PlankGrotto_DistoX PAINTED-MW51-stal equate 0.2@PlankGrotto_DistoX MW52@MW input Trench1/Trench1.th equate 1.0@Trench1 0.3@PlankGrotto_DistoX equate 1.4@Trench1 0.11@PlankGrotto_DistoX input ShakeNVac/ShakeNVac.th equate 1.19@ShakeNVac 1.19@Trench1 #input ufs_TrenchPassage_Pony.th #equate MW54@TrenchPassage_Pony PAINTED-MW54-wall #equate MW53@TrenchPassage_Pony MW53@MW #equate 5@TrenchPassage_Pony 0.11@PlankGrotto_DistoX #input ufs_ThievesChamber_Pony.th #equate D1@ThievesChamber_Pony 9@TrenchPassage_Pony # Import the scraps #################### #input WalkThePlankChamber_v2.th2 #input ufs_TrenchPassage.th2 #join TrenchPassage_s1 PlankChamber_s1 #join wall_SPS3S wall_SPS2:14 #join wall_SPS3N wall_SPS2:11 # Create the maps ########################### map WalkThePlankChamber_m1 #preview below WTP_m1 WTP_m2 Trench1M@Trench1 ShakeNVacM@ShakeNVac endmap #map WTP_m1 #PlankChamber_s1 #TrenchPassage_s1 #endmap map WTP_m2 PlankInletM@PlankInlet endmap endsurvey