encoding utf-8 survey UpperFlood -title "" # -title "Upper Flood Swallet" # MASTER CONTROL # ============== # Fixes entrance, equates component centrelines # Note: loops are closed in the relevant sub-survey files, not here. # This ensures that standalone sub-surveys include loop closure. # Note: scrap joins are listed below INPUT section # declination 1972-04-13 -7.630 1972.05.24 -7.619 deg centreline author 2007.01.23 "Ben Cooper" copyright 2010 "Mendip Caving Group" # Join Golden Chamber survey to the Entrance survey:- #equate RA2@CC.GoldenChamber RA2@MCGPaper.Entrance equate RA2@CC.GoldenChamber 1.13a@LavatoryTrap.Entrance # Approximately equate 1@BoulderChoke 14@CC.GoldenChamber equate 1@Leg1.MalcolmsWay 39@BoulderChoke #equate CH1@CharnelPassage 15@Leg2.MalcolmsWay equate 1.1@Disto.CharnelPassage 15@Leg2.MalcolmsWay equate MW9@RoyalIcing 9@Leg2.MalcolmsWay equate 1@EP_Pony.EastPassage RI36@RoyalIcing # Fixed station in Royal Icing Chamber equate RI@SouthPassage RI36@RoyalIcing #equate d7@SouthPassage RI36@RoyalIcing # d7 approximate location (could also be 35@RI) #equate d8@CentreLineOnly.WestPassage d8@SouthPassage # original TF and DW survey equate RI42@WestPassage RI42@RoyalIcing # Fixed station above Neverland entrance #Close link (LinkRift) equate 1.0@LRDisto.LinkRift.WestPassage 3.38@NeverlandDisto.Neverland equate N1@NeverlandCC.Neverland RI42@RoyalIcing endcentreline # INPUTS # ====== input MapLabels.th2 # 2500-scale map labels for Magazine output input Legend.th input Legend.th2 input Grid.th input Grid.th2 input Grid_Larger.th2 input Outline.th2 #input Speculation.th2 input Snippets.th2 join wall_SN_NW1 wall_CH_NE1 join wall_SN_NW2:0 wall_CH_NE2:end join wall_SN_NW2:end wall_CH_NE2:0 join wall_SN_SW1 wall_CH_SE1 #input FixedStations.th # This file defines the cave-wide naming convention for the fixed station network # It is not usually linked in, as it forces loop closure which is better managed in the sub-survey files. input FixedStations.th2 input Continuations.th2 input Entrance/Entrance.th input GoldenChamber/GoldenChamber.th join wall_LTs1_1@LavatoryTrap.Entrance wall_GCs1_1@GoldenChamber join l13-1050-287@LavatoryTrap.Entrance wall_GCs1_2@GoldenChamber input BoulderChoke/BoulderChoke.th input BoulderChoke/BoulderChoke_s0.th2 # Contains the presumed passage widths input BoulderChoke/BoulderChoke_sL.th2 # Contains the detailed labels input BoulderChoke/BoulderChoke_s1.th2 # Section from 3D to Rope Climb input BoulderChoke/BoulderChoke_s2.th2 # Section from Rope Climb to Easy Squeeze input BoulderChoke/BoulderChoke_s3.th2 # Section from Easy Squeeze to Departure Lounge join BoulderChoke_s1 StreamwayRegained_s1@GoldenChamber input MalcolmsWay/MalcolmsWay.th equate PAINTED-MW1-stal@Leg1.MalcolmsWay 39@BoulderChoke input WalkThePlankChamber/WalkThePlankChamber.th equate PAINTED-MW51-stal@WalkThePlankChamber PAINTED-MW51-stal@MalcolmsWay join MalcolmsWay_s1@MalcolmsWay Trench1SP1@Trench1.WalkThePlankChamber input WallStreet/WallStreet.th equate s22@WallStreet 22@Leg2.MalcolmsWay join WallStreet_s1@WallStreet MalcolmsWay_s3@MalcolmsWay input CharnelPassage/CharnelPassage.th #input CharnelPassage/CharnelPassage_CC.th2 input CharnelPassage/CharnelPassage_s1.th2 input CharnelPassage/CharnelPassage_s2.th2 join CharnelPassage_s1 MalcolmsWay_s3@MalcolmsWay input RoyalIcing/RoyalIcing.th #join wall_RIs1_1@RoyalIcing wall_MWs3_2:29 #join wall_RIs1_1b@RoyalIcing wall_MWs3_3:end #join wall_RIs1_1b@RoyalIcing wall_MWs3_3:0 #join wall_RIs1_1c@RoyalIcing wall_MWs3_4:0 #join wall_RIs1_1c@RoyalIcing wall_MWs3_4:end #join wall_RIs1_5@RoyalIcing wall_MWs3_1:0 input SouthPassage/SouthPassage.th # South Passage input EastPassage/EastPassage.th input WestPassage/WestPassage.th join WestPassage_s0@WestPassage RoyalIcing_s3@RoyalIcing #join wall_RIs3_NW:end wall_WPs1_1:0 # Northern wall to Royal Icing #join wall_RIs3_4:0 wall_WPs1_2:0 # Eastern edge of NL entrance input Neverland/Neverland.th join NeverlandDisto_s1@Neverland WestPassage_s0@WestPassage input Terminal/Terminal.th equate 0@Terminal 2@Leg2.MalcolmsWay input Terminal2/Terminal2.th equate 12@Terminal2 12@Terminal input Terminal3/Terminal3.th equate 25@Terminal2 1.0@Terminal3 # MAPS. Only maps can be selected in thconfig. # ==== # Different maps used for different outputs. # Maps are collections of scraps. "break" is used to denote levels (underlying levels are greyed) # Maps can also be collections of other maps, with "break", "preview below" and "preview above". # Maps and Scraps can only be mixed in same map using "preview" prefix for map. # Therefore, use "select" in thconfig file to build up selection of maps required. # Clearly there are two ways of doing the same: multiple select statements in thconfig, or # multiple map definitions here. Not sure I've got the right balance, yet. # m2500 Small scale outline with text overlays for magazine output # ===== map Map_m2500 -title "Upper Flood Swallet" MapLabels_s1 preview below UF_m1 # "preview below" creates a greyed outline of the cave preview below BoulderChoke_m1 #preview above Centreline_m1 # Preview above removes labels and other detail preview below Neverland_m1@Neverland endmap # Ouline_m2500 # ============ # Outline only small scale map with no text, Good for Bill's website overlay and T-shirt. map Outline_m2500 Outline_m1 preview below UF_m1 # "preview below" creates a greyed outline of the cave endmap map Map_mFixedStations -title "Upper Flood Swallet" UF_mFixed preview below UF_m1 endmap map Map_Continuations -title "Upper Flood Swallet" Grid_m1 UF_mContinuations preview below UF_m1 UF_mContinuation_Offset [-0 -100 m] none endmap # Map_m500 - This is the main detailed 1:500 scale map, all in one page. # ======== # Good for zooming within pdf on computer or A1 printing map Map_m500 # -title "" UF_m0 UF_m1 endmap map Map_Overlay # -title "Upper Flood Swallet" UF_Larger_m0 UF_m1 endmap map Upper_Flood_Atlas # Chapter equivalent to Map_m500 UF_m1 endmap # COMPONENT MAPS - only contain scraps. No preview above / below in this section. # ============== # Component maps are individually selected in the thconfig files and in the Map collections above. # Keep full survey separate from Centreline for Preview Below # Main Cave Passages map UF_m0 -proj plan Legend_s1 Grid_s1 #Speculation_s1 endmap map Grid_m1 Grid_s1 endmap map Outline_m1 Outline_s1 endmap map UF_Larger_m0 -proj plan Legend_s1 Grid_Larger_s1 #Speculation_s1 endmap map UF_mFixed FixedStations_s1 endmap map UF_m1 EntranceM@Entrance GoldenChamber_map@GoldenChamber BoulderChoke_m1 Neverland_m1@Neverland RoyalIcing_m1@RoyalIcing SouthPassage_m1@SouthPassage EastPassage_map@EastPassage WallStreet_map@WallStreet WestPassage_m0@WestPassage WestPassage_mOffset@WestPassage [-15 -90 m] below WestPassage_m3@WestPassage WalkThePlankChamber_m1@WalkThePlankChamber UF_m2 break BoulderChoke_m0 MalcolmsWay_map@MalcolmsWay TerminalM@Terminal Terminal2M@Terminal2 Terminal3M@Terminal3 #break #Survey_m1 #Centreline_m1 endmap map UF_m2 -proj plan Snippets_s1 break CharnelPassage_s2 break CharnelPassage_s1 endmap map UF_mContinuations Continuations_s1 endmap # To get offset in the Continuations "preview below" mode is more complex. # We need a map that already has the Continuation scrap with preview below of the associated cave scraps map UF_mContinuation_Offset UF_mContinuation_WP WestPassage_mOffset@WestPassage endmap map UF_mContinuation_WP Continuations_s2 endmap # Technical map overlay showing Ben and Paul's survey of Midnight Chamber. Seldom selected. # Similar will be produced for Martin and Yvonne's survey, when they have provided LRUD. #map MC_m1 # MC_s1 # Ben and Paul's survey overlay # preview below UF_m1 #endmap # Keep centreline separate for Preview Above in m2500 output map Survey_m1 -proj plan #CharnelFull #CharnelPassage SouthPassage break #FullLRUD.EastPassage #CentreLineOnly.WestPassage endmap #map Centreline_m1 # These are scrap drawings over centreline only data. #CharnelPassage_s1 #SouthPassage_s1 #endmap map BoulderChoke_m0 # Presumed boundary of boulder choke passage, selectable for different outputs BoulderChoke_s0 endmap map BoulderChoke_mL # Boulder Choke Detail map with labels and presumed passage walls BoulderChoke_sL # Contains detailed text wanted in detailed map, but not in UF500 break BoulderChoke_s1 break BoulderChoke_s2 break BoulderChoke_s3 break BoulderChoke_s0 # Presumed boundary endmap map BoulderChoke_m1 # Boulder Choke Passage Walls, use in all outputs BoulderChoke_s1 break BoulderChoke_s2 break BoulderChoke_s3 endmap # SURFACE OVERLAYS # ================ # Only one surface / bitmap definition permitted. Un-comment as required. # The Geo_Surface must be selected or not in thconfig. # This is done within Layout using "surface on" This is why only one surface can be defined. survey Geo_Surface surface input cs_include.th bitmap "./1.Images (inputs)/6in BGS map Blkmoor.jpg" [236 177 50000 55000 801.5 732.7 51000 56000] #NOTES:- # size 436.034mm x 337.346mm (1648 x 1275) pixels # Grid 1 62.5mm x 46.827 mm (236, 177)pixels E(350)000,N(155)000 # Grid 2 212.067mm x 193.858mm (801.5, 732.7)pixels E(351)000,N(156)000 = 1000,1000 # bitmap "../../images/GrebeBlackWater2.png" [327 1203 350500 155600 918 22 350600 155400] # Pixel 327, 269 = ST 50500 55600 327,1203 as measured in Photoshop # and pixel 918, 1450 = ST 50600 55400 918,22 # X from Left, Y from top. 940x1472 #bitmap "../../images/ endsurface #surface # bitmap "../images/UF WWh Grebe on OS base.JPG" [72 2131 300 1000 1625 230 800 400] #NOTES:- # Grid 1: 72, 2131 300, 1000 # Grid 2: 1625, 230 800, 400 #endsurface endsurvey endsurvey